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4Apr/124

16th lightGIANTS Friday night shoot. “Looners”

I have seen a few photos around the internet taken in a studio with balloons but when looking at most of them I thought they only out in 50% effort and needed to fill more space with balloons. Last year I was photographing a wedding and one of the guests had a extremely large bunch of balloons, there was a few kids that kept hiding among the balloons and every now and then you would see a hand or a head sticking out. All I could think was..... "I have to do this in the studio". So we blew up 400 black and white balloons and started to shoot.

Andreas Schott

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Benita Kuttelwascher

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Scott Lewis

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The lighting concept was to keep the shadows and contrast that separated all the objects in the photo. When you have a lot of items the same colour in your photos you need to control the angel of the lighting so that shadows still fall where you require them. What we didn't think of was how much static was involved, it played havoc with the models hair. Next time ill be a bit more prepared.

Marco Spalluto

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Laura Gube

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Markus Wochele 

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We only used 2 different lighting set-ups. But they couldn't have been more  different. The first set up was a large octo-box from directly above the models pointing down, using the balloons to reflect light back up for a bit of fill light. The second set-up was 2 strip lights set horizontally on both sides of the studio, and set down at eye level.

Thomas Reimann

t0m ka1 150x150 16th lightGIANTS Friday night shoot.  Looners   t0m ka3 150x150 16th lightGIANTS Friday night shoot.  Looners   t0m ka2 150x150 16th lightGIANTS Friday night shoot.  Looners

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And finally the world famous Making of/behind the screens video

15Mar/123

15th lightGIANTS Friday night shoot “Retro Games”

Wir wollten 2012 mit etwas anderem beginnen. Dank RetroGames e.V. konnten wir das Studio in eine kleine Spielhalle verwandeln und oben drauf hatten wir noch 3 fantastische Models. Die Idee hinter dem Shooting war eine kontrollierte Beleuchtung mit Lichtformern und Wabenfiltern damit nur die Models und Spielautomaten beleuchtet werden. Zuletzt haben wir eine Nebelmaschine und Farbfilter hinzugefügt. Hier und da haben wir noch kleine Softboxen eingesetzt wenn an manchen Stellen etwas mehr Licht benötigt wurde.

Jan Brinker

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Benita Kuttelwascher

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Tobias Gaugler

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Scott Lewis

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Je später es wurde, um so aufwendiger wurde auch die Beleuchtung und um ehrlich zu sein, ich kann mich nicht mehr an jedes Set-up erinnern. Zumal die Set-ups sich sehr schnell änderten. Aber das Grund-Set-up für die meisten Bilder war ein 400w Bowens Blitz mit einem großen Reflektor und einem Wabenfilter auf einem kleinen Galgenstativ als Haar-Licht, ein 400w Bowens Blitz mit einem roten Farbfilter und eine Nebelmaschine in einem alten Space Invaders Spielautomaten. Das restliche Set-up änderte sich ständig während wir uns im Studio bewegten.

Markus Wochele

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Thomas Reimann

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Stefan Janeschitz

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Marco Spalluto

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Einen großen Dank an alle Teilnehmer, ganz speziell an Missy Mantis für ihre Beratung.

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Und zu guter Letzt noch das weltbekannte "Making of" Video, dass ihr normalerweise nur auf der Collectors Edition DVD zu sehen bekommen würdet icon wink 15th lightGIANTS Friday night shoot Retro Games

Outfits: www.nakedshameclothing.com
Styling: Missy Mantis - Mantissima

alle 300x200 15th lightGIANTS Friday night shoot Retro Games

26Oct/114

Project Y

projec_y

29Aug/111

9th lightGIANTS Friday night shoot. “Birds of Paradise”

Once again Lisa Futterer (http://www.hairart-lisa.de/) was back in the studio doing some of her make up magic. This time we were shooting "the Birds of Paradise". I based the lighting around quick easy set ups to get different looks quickly, and like always I had a set of lighting (with a bit of free time at the end to play with the lighting). We started with one set up and step by step changed the background lighting to create different looks.

Stephanie Schlittenhardt

tiffie birds of paradise 4 w467 h700 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise tiffie birds of paradise 9a w700 h467 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise tiffie birds of paradise 3 w467 h700 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise

Julie Therré

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Boris Jusseit

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The idea was to leave the key light and a reflector set up in the same place and only change the background lighting.

  • We started with 2 flashed pointed at the background to blow the grey paper out to become almost white.
  • Later turned the strobes around towards the models. This caused the background to become a lot darker (almost black) and creat a rim lightin on the models
  • Then I added a 4th flash on the ground behind the models, with barn doors and colour gels we could control the colour of the back ground.
  • Towards the end we changed the grey seamless paper background for curtains

Using these quick easy steeps we created 4 different looks with next to no effort or time.

Scott Lewis

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Markus Wochele

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Thomas Reimann

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Stefan Janeschitz

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It was a quick and creative way to get different looks when you are pressed for time ....

sylight1 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise sylight2 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise sylight3 150x150 9th lightGIANTS Friday night shoot. Birds of Paradise

and finally the world famous video icon smile 9th lightGIANTS Friday night shoot. Birds of Paradise


Thanks to Daniel Neu

lisa and the girls 176 w700 h467 300x200 9th lightGIANTS Friday night shoot. Birds of Paradise

10Aug/114

Black and White Photography (Part 1)

Back in the 80s, Black and White was often seen as old fashioned and uninteresting. Most developing labs could not even deal with black and white film, and had to send it away to be developed. It became the domain of those with their own darkrooms (ahhhh the good old days).

Since the digital revolution black and white has started to boom again. Black and white is a bit of a misnomer, as an image consists not just of black and white pixels, but many shades of grey in between. But who am I to go against the well established convention so I'll stick to calling it black and white (B&W for short) or monotone.

By removing colour from an image, it focuses the viewer’s attention on form and composition, and helps emphasise qualities in the image such as shape and texture. Although most cameras have a mode to shoot in black and white, it is always better to shoot in colour and convert to monochrome later. You will have more control over the conversion process, and you'll retain the option to keep the colour version as your preferred option.

The skills needed to take good black and white photos are quite different from colour, as it is often the colour that attracts your eye to a particular picture, whereas with black and white, all you have are different levels of brightness. The skill that needs to be learned is to see the world in black and white.

Converting to Black and White

There are many options available to you to convert your colour image into monochrome image. These include:

  • Greyscale
  • Desaturate the image
  • The Channel Mixer
  • Use LAB mode
  • Luminosity Blending

There may be others depending on what software you use. I (Scott) haven’t had a lot of experience with LAB mode and Luminosity Blending.

Convert to Greyscale
This is the simplest way to create a black and white image from a colour photograph, it also probably produces the closest image to what the camera would have come up with if you used the black and white mode. It is often dismissed as not worth bothering with, because it is so simple. However I think that if you just starting to try monotone photography you should give it a go - you can always hit undo if you don’t like the results.

Note: This option may automatically reduce the image down to a single channel. Many image editing filters and effects require a 3 channel image to work, so you may then need to convert the image back to RGB mode (although it will remain grey as the colours have been removed).

Desaturate
Another simple method that will produce quite a different monotone image from that of the “Convert to Grayscale” option. Sometimes it can look better. It does have the advantage that it leaves the image as an RGB image, and therefore you can apply all the usual effects and filters.

The Channel Mixer
The channel mixer is probably one of the most used conversion methods. The chip in your camera is a colour device, with three primary colours that come from the sensor. A black and white image contains just one channel of information, there must be some element of “weighting” involved (i.e. how much of the red, the green and the blue should be used to make up the shade of grey).

Back at the dawn of photography when black and white was the only option, photographers used coloured filters (in front of the lens) to either increase or reduce the a particular colour (a red filter on a blue cloudy sky would exaggerate the contrast in this area in the black and white image). All that is happening is that the red filter is allowing red light through and blocking other colours. Colours that get blocked appear darker ; in this case blue is getting blocked, being at almost the total opposite of the spectrum to red and therefore very dark. This way you have more control over the conversion process, as the channel mixer acts a little like these filters.

Depending on your software you will see at least three sliders labelled red, green and blue. There will probably be a check box labelled monochrome which needs to be selected if you want the output to be a greyscale image. The values of the colours should add up to 100% if you want the resulting image to have the same average brightness as the original.

Setting the red value to 100% and green and blue values to 0% will show a bright area corresponding to the areas of red in the image. If you want to mimic the luminosity received by the human eye, you should set the values to about 30% (red), 59% (green) and 11% (blue)

Hue-Saturation Adjustment Layer
This is a very flexible way of converting your image to black and is it keeps the original colour image (on the background layer) in tact while allowing you to work with the black and white image. But requires a more in depth knowledge of the software you are working with. The effect can be very similar to the Desaturate option above, but using a Hue-Saturation Adjustment Layer offers you a similar level of control to the channel mixer. In fact, if you use two Hue-Saturation adjustment layers, you will have even more control.
Try this...

  1. Create two hue-saturation adjustment layers.
  2. On the uppermost one, set the blending mode to 'colour' and the saturation to -100.
  3. You can now adjust the hue slider on the lower one to select the colour filter you want to emulate, and the saturation slider in this layer to control the amount of effect the filter has.

It is worth having a playing around with and see what effects you can get.

Use LAB mode
LAB mode is just one of many colour spaces that available in Photoshop (and other packages). LAB mode is able to represent the largest range of colours possible in an image. Like RGB, it is a 3-channel colour mode. However, whereas RGB mode uses the amount of each of three primary colours, LAB uses a lightness channel and two colour channels. Therefore if you convert your image to LAB mode, and then click on the Lightness channel in the Channels Palette, you will see the black and white image. To delete the 2 colour channels now, simply change the mode to greyscale and the colour information is removed from the image. Although LAB colour is based on the human perception of colour, black and white images created in this way often appear too light to too dark. There is a technique called luminosity blending which can correct for this.

Luminosity Blending
This is one of the more complex methods of converting a colour image to black and white. It involves putting the photograph onto a layer above a plain white layer, and then changing the blend mode from 'Normal' to 'Luminosity' (called Luminance in Paint Shop Pro).
Here's a step by step approach for Photoshop users:

  1. Promote the background layer with your photo on to a normal layer by renaming it or double-clicking on the word 'Background' in the layers palette.
  2. Insert a pure white layer beneath the picture layer (any colour other than white, grey or black will add a tint to the picture)
  3. Set the blend mode of the picture layer to Luminosity.